<?xml version="1.0" ?>
<map height="15" tileheight="32" tileset="tiles/tasumian" tilewidth="64" width="15">
<layer z="0">
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<staticobject mask="masks/tree.png" name="tree" sprite="sprites/tree.png" tilex="2" tiley="2"/>
<staticobject mask="masks/tree.png" name="tree" sprite="sprites/tree.png" tilex="4" tiley="9"/>
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<staticobject mask="masks/tree.png" name="tree" sprite="sprites/tree.png" tilex="10" tiley="10"/>

<staticobject mask="masks/bush.png" name="bush" sprite="sprites/bush.png" tilex="14" tiley="13"/>
<staticobject mask="masks/bush.png" name="bush" sprite="sprites/bush.png" tilex="6" tiley="6"/>
<staticobject mask="masks/bush.png" name="bush" sprite="sprites/bush.png" tilex="4" tiley="12"/>
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<!-- Way north. -->
<area tilex1="0" tilex2="1" tiley1="5" tiley2="8">
import party, annchientamathManager = annchienta.getMathManager()
partyManager = party.getPartyManager()
partyManager.changeMap( &quot;locations/tasumian/1-&quot;+str(mathManager.randInt(3))+&quot;.xml&quot;, annchienta.Point( annchienta.TilePoint, 13, 8 ) )
</area>

<!-- Way east. -->
<area tilex1="5" tilex2="8" tiley1="0" tiley2="1">
import party, annchientamathManager = annchienta.getMathManager()
partyManager = party.getPartyManager()
partyManager.changeMap( &quot;locations/tasumian/&quot;+str(mathManager.randInt(3))+&quot;-0.xml&quot;, annchienta.Point( annchienta.TilePoint, 8, 13 ) )
</area>

<!-- Way west. -->
<area tilex1="6" tilex2="9" tiley1="14" tiley2="15">
import party, annchientamathManager = annchienta.getMathManager()
partyManager = party.getPartyManager()
partyManager.changeMap( &quot;locations/tasumian/&quot;+str(mathManager.randInt(3))+&quot;-2.xml&quot;, annchienta.Point( annchienta.TilePoint, 6, 2 ) )
</area>

</layer>
<onload script="locations/tasumian/onload.py"/>
</map>
